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iSeries-AS/400 RPG Programming (Audio Training)
iSeries-AS/400 RPG Programming (Audio Training)
iSeries-AS/400 RPG Programming (Audio Training)

iSeries-AS/400 RPG Programming (Audio Training)

Author: Multiple
Audio Training

• Pub. Date:
• Length: 16 hours
• ISBN-13:
• ISBN-10:
• Item #: 764
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Overview - iSeries-AS/400 RPG Programming (Audio Training)
Synopsis
Course Description:
iSeries-AS/400 RPG Programming is a self-paced, audio cassette course designed to quickly give new RPG programmers the ability to create report-writing and file-processing programs using modern RPG/400 code. In addition, the programmer-trainee will learn how to recognize, maintain, and, in some cases, convert earlier RPG coding techniques. The course guides students through the many steps of RPG's logic cycle and teaches how to circumvent it. It also explains RPG specifications, the differences between program-described and externally-described files, indicators, control breaks, and types of output. Additionally, simple tables, data structures, O-specs versus printer files, the Report Layout Utility (RLU), and subroutines are among the topics discussed. Students will work with two sample databases and create useful business applications.

Upon completion of this audio program, you will be able to:
   • Use indicators
   • Compile and execute RPG programs
   • Create report-writing RPG/400 programs
   • Create file-processing RPG/400 programs
   • Perform RPG/400 arithmetic operations
   • Define and manipulate variables
   • Design reports and create printer files using the RLU
   • Process data conditionally
   • Perform DO-loop processing
   • Use subroutines
   • Recognize and maintain nonstructured RPG code
   • Maintain and convert earlier RPG code to modern RPG/400

Audience: New RPG/400 programmers with some PDM, SEU, or PC based RPG editor experience, or experienced RPG II programmers who want to learn RPG/400 techniques

Prerequisites: Workstation Operations, AS/400 System Operations, or equivalent experience AS/400 program development tools such as PDM SEU or a PC-based RPG editor

Course Outline:
   Op-Codes
     MOVE, MOVEL
     Z-ADD, Z-SUB
     ADD, SUB, MULT, DIV
     MVR, SQRT
     CHAIN
     READ, READP, READE
     SETLL, SETGT
      WRITE, UPDAT, DELET
     DEFN
     EXCPT
   Indicators
     Record Identifying Indicators
     Control Break Indicators
     Conditioning Indicators
     Resulting Indicators
     Overflow Indicators
   Structured Groups
     IFxx/ENDIF
     ELSE
     SELECxx/ENDSL
     WHxx/OTHER
     AND/OR
     DO/ENDDO
     DOWxx/ENDDO
     DOUxx/ENDDO
     ITER
     LEAVE
     EXSR
     BEGSR/ENDSR
     CASxx/ENDCS
     *INZSR
   RPG's Unique Features
     F, I, C, and O-specs
     Logic Cycle
   Early RPG Code
     COMP
     GOTO/TAG
     CABxx/TAG
     SETON, SETOF
     Switch Indicators U1-U8
     Blank-After Code O-specs
     H-specs
     Matching Records
     Look-ahead File Processing
   Other Features
     Debug Compiles
     Printer Files
     Data Structures
     Tables
     TIMESTAMP
     Fetch Overflow

Course Details:
Level:Novice
Subject:Programming--RPG
Length:Approximately 16 hours
Publisher:ATS
Publish Date:June 1998




• Format: Audio Training
• Weight: (0)
• Publisher: ATS
• Item #: 764


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